2nd Edition Available Now!

Hello all!

Apologies for the long absence. We've been working hard all year long on writing and refining the second edition of Division Six. Good news! It's ready! You can view and download the Complete Works and the latest character sheet here. (Our resident designer is working on the new cover. It will be updated soon.)

What's new?

A combination of the Player's Handbook and all the class books called the Complete Works. (It's still listed as the Player's Handbook for now.)

Character creation has been streamlined and is the fastest yet in the games 15 year history!

A new Race: Walkers - Undead denizens of Necrospace who discover that if they stay long enough in the human reality they can come back to normality.

New leveling system and tables: Early leveling has been accelerated to help Player Characters establish the long-term goals of their characters faster. Rewards for leveling and their functionality have been updated to better suit faster leveling. The total number of levels in the game has been expanded from 15 to 25.

Chaos Effects and Spells have been expanded to 100 on each table.

Basic Power Slots have been consolidated into a single pool. (See Player's Handbook for explanation and rules.) This revolutionizes the way slots are purchased and utilized!

The cost of many things purchased with Mission Points have been reduced or changed to better reflect the accelerated leveling scale.

New Basic Powers: Expulsion Healing Blast and Taunts. These were added to expand and better define the utility of Healers and Tanks respectively.

New, more readable format for every class in each listing.

Class Slots increased from 8 to 10 to adapt to the new level cap.

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